Playtime and Innovation, Part 2

In human evolution there are many manifestations about the importance of play, because it’s what enables the individual to discover new approaches to deal with the world. In fact, the most creative individuals often exhibit great playfulness. Many theories suggest that experiences, skills, problem-solving abilities and knowledge needed for serious purposes later in life, are […]

Designing for the Aging

People still think that elderly means pathetic, uninventive and unfortunate.  Yes, there is the occasional nod to the statistics showing Boomers have more disposable income than Gen Y folks, for instance and people address the fact that the elderly market is the largest market there has ever been, making them a worthy group financially to […]

Anthropology and Usability: Getting Dirty

There are significant methodological and philosophical differences between ethnographic processes and laboratory-based processes in the product development cycle.  All too frequently, proponents of these data collection methods are set at odds, with members on both sides pointing fingers and declaring the shortcomings of  the methods in question.  Methodological purity, ownership and expertise are debated, with […]

Innovation Is Creative Thinking With Purpose

Innovation is creativity with a purpose. It is the creation and use of knowledge with intent. It is not only creating new ideas but creating with a specific intention and with plans to take those ideas and make something that will find purpose the world. Innovation is ideas in action, not the ideas themselves. Innovation […]

Experimenting With Ethnography

Ethnography means many things to many people these days and heaven knows I’ve spouted off about that topic on more than one occasion, so I won’t go down that path again (at least not for today). But there are underlying currents in how people define ethnography that seem to be representative of a larger degree […]

Co-Creation and Managing What Matters

Co-creation has become a central theme for brands and innovators over the last decade, and rightfully so. The idea of collaboration in a postmodern world where information and opinions reach millions in the blink of an eye is a necessity. But what do we mean when we talk about co-creation and is it the panacea […]

Doing Microethnography

Microethnography is a powerful method of research for studying practices in dynamic social systems where interactions reproduce unexplored or poorly understood conditions. It is a powerful intervention for discovering, making visible, or getting at what is happening as it happens in the interactions. Analyzing moment-to-moment interactions enables a better understanding of practices and expectations in […]

Video as a Replacement to the Ethnographer

Video is one of the most important and effective ways of communicating research findings. As such, video is often used to convey participant stories and communicate ethnographic findings. Increasingly, video has become a substitute for note taking and in some case, it has essentially been billed as a cheap, quick alternative to fieldwork. But it […]

Context and the Lives of Devices

We spend a great deal of time talking about context, but rarely use models to define elements of it.  This particularly true when talking about mobile devices and accounts for the hit-and-miss quality of  most apps available on the market.  It is one thing to design a usable app that conforms to human factors and […]

Function and Symbolism: Going Beyond the Obvious Message

To the credit of marketing, advertising, and research people the days of talking about the consumer as the sole focus of shopping activity are essentially gone. We recognize that the shopper and the consumer are not always the same. Indeed, it is often the case that they are not. The focus has shifted to the […]